Changes after Feedback


Date: 18.05.2025


Summary: Added bonuses, distance tracking, and speed scaling. Fixed jump bug and improved obstacle variety, coin placement, and audio polish.


Imporvements:

Bug fixes:

- Fix "floating bug": player remains elevated after rapid jumps (est. time: 10 minutes, spent time: 10 minutes)

Gameplay Mechanics:

- Respawn the coins (est. time: 15 minutes, spent time: 10 minutes)

- Add distance run indicator (est. time: 25 minutes, spent time: 20 minutes)

- Add alternative controls for slide/jump (est. time: 10 minutes, spent time: 15 minutes)

- Add gradual game speed increase over time (est. time: 15 minutes, spent time: 15 minutes)

- Add bonuses collectables: magnet and jump boost (est. time: 2 hours, spent time: 3 hours)

Level Design / Obstacle System:

- Adjust coins placement on the level (coin under and above the obstacles were hard to collect) (est. time: 3 minutes, spent time: 2 minutes)

- Randomize obstacle placement: (est. time: 4 hours, spent time: 3.5 hours)

    + Use reserved grid/lane system but vary content (log, box, etc.)

    + Add obstacle variations (different models using same hitboxes)

Audio:

- Loop main menu music and in-game music (est. time: 3 minutes, spent time: 3 minutes)

- Lower volume or soften collision impact sound (est. time: 3 minutes, spent time: 3 minutes)


Total Time Spent:

- Get/give feedback: 3 hours 

- Changes & polish: ~7 hours

- Writing devlog: 15 minutes

Files

game_v0.4.zip Play in browser
17 days ago

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