Journal Entry 4


Date: 18. 4. 2025

Part 3:

- Added key that invokes effect of getting bigger (in 1.5 times) for Ellen

- Learned more about invokes, OnTriggerEnter2D, enabling and disabling objects


Part 4:

- Created spinning and idle animations for the power-up item.

- Used Animator Controller with a boolean parameter to switch states (enabled/disabled).

- Replaced coroutine-based flickering and transparency logic with animation clips and curves.

- Added a floating effect and a sound using Animation Events.


What I learned:

- How to control animations using state machines and parameters.

- How to use Animation Curves for smooth movement.

- How to trigger sounds at specific animation frames with Animation Events.

- Cleaner design by moving visual logic from code into animations.


Invested hours:

- Animation setup & scripting: 3.5 hours

- Animator transitions & testing: 1 hour

- Devlog: 15 mins

Files

project_t_hw4.zip Play in browser
29 days ago

Get Project T

Leave a comment

Log in with itch.io to leave a comment.